This week seen the final elements to the game come together.
Using the sounds provided by my sound producer i was able to successful upload it complete onto the internet.
I had to tweak my original webpage design to fit the game inside it, this was a matter of browser previewing in dreamweaver.
After this i decided to add a feedback button, i had to go back to my design and edit the webpage to fit a button into it. The use of the feedback button was to enable easy access to adding feedback to the game.
FMP Production Blog
Here you will find comments on the progress of my 'Final Major Product'.
Wednesday, March 21, 2007
Monday, March 12, 2007
Week 25
So far my progress has been steady, ive managed to complete the game in terms of interactivity.
The next stage in my production is to finish the designs for my 'Winner', 'Loser' and 'Main Menu' screens.
After i have done this i will be nagging my production teams for there parts. I estimate my side to the production will be done by Wednesday evening. Further progress details will be posted later that day.
The next stage in my production is to finish the designs for my 'Winner', 'Loser' and 'Main Menu' screens.
After i have done this i will be nagging my production teams for there parts. I estimate my side to the production will be done by Wednesday evening. Further progress details will be posted later that day.
Thursday, February 22, 2007
Week 22

This week I've took on my production head on.
Due to the week off i have managed to spend alot of time developing my game to near completion.
At this stage the only part to it that was difficult was trying to put my designs for the background onto the level looking decent. There was alot of trial and error but i managed to tweak the original idea to suit the level.
The major i problem i had when developing this character was the body, besides the torso i couldnt get the arms and legs to right. Yet again there was more trial and error.
From here i quickly made a crosshair and added buttons to go over the top of the bad guys. The next part was the actionscript.
Actionscript at this stage isnt hard its just time consuming because one alteration in one section could mean the whole thing would have to be altered. For example the timing for the gun fire, changing the frames would mean the actionscript for each frame would also need changing.
I added a score into my game its still in the simple stages but it works well, at the moment its set at 100 for each bad guy, i may change this at a later date.
Also i have thought about adding some citizens to look out of the windows giving the shooter something to lose points for the score.
My aim for the next few days is to create:
More Bad Guys
Menu
Score Design
Crosshair Design
Maybe Citizens
Friday, November 24, 2006
Week 8 - Day 33
I'm at the stage of organizing what work i have done, sorting through my research dossier and adding the extra little bits that are needed.
I've also started thinking more about the written side to my FMP, and will be starting the report later on today. On top of this i will designing more aspects of my game, hopefully narrowing down colours, themes and designs by the end of the week.
I've also started thinking more about the written side to my FMP, and will be starting the report later on today. On top of this i will designing more aspects of my game, hopefully narrowing down colours, themes and designs by the end of the week.
Monday, November 13, 2006
Week 7 - Day 24
Just fully completed my action plan with all the dates and sub headings of what needs to be done.
Doing it seems to help set my mind in the right direction, before i wasn't 100% sure what was needed. Now that its organized i can really beginning to concentrate on the project as a whole.
Doing it seems to help set my mind in the right direction, before i wasn't 100% sure what was needed. Now that its organized i can really beginning to concentrate on the project as a whole.
Wednesday, November 08, 2006
Week 6 - Day 21
It's been along time since i have updated the blog with my work for the final major project, this will change dramatically from now on.
Since my last post i have moved quite far with this project. I have came up with a theme and a game thats at designing stage helped by the analysis i have conducted on similar products.
The next thing i will be doing is gathering all the work i have done so far and going through it all filling in the gaps. As well as this i will continue with the design aspect of the game, and concentrate on allocating jobs towards my project.
Since my last post i have moved quite far with this project. I have came up with a theme and a game thats at designing stage helped by the analysis i have conducted on similar products.
The next thing i will be doing is gathering all the work i have done so far and going through it all filling in the gaps. As well as this i will continue with the design aspect of the game, and concentrate on allocating jobs towards my project.
Tuesday, October 10, 2006
Week 2 - Day 7 (10/10/06)
The work i will be setting myself this week:
- A questionnaire with appropriate questions.
- Have the questionnaire handed out, and then analysis the results.
- Research similar existing products for what i intend to do.
- Present all these findings in a presentation for Wednesday.
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