
This week I've took on my production head on.
Due to the week off i have managed to spend alot of time developing my game to near completion.
At this stage the only part to it that was difficult was trying to put my designs for the background onto the level looking decent. There was alot of trial and error but i managed to tweak the original idea to suit the level.
The major i problem i had when developing this character was the body, besides the torso i couldnt get the arms and legs to right. Yet again there was more trial and error.
From here i quickly made a crosshair and added buttons to go over the top of the bad guys. The next part was the actionscript.
Actionscript at this stage isnt hard its just time consuming because one alteration in one section could mean the whole thing would have to be altered. For example the timing for the gun fire, changing the frames would mean the actionscript for each frame would also need changing.
I added a score into my game its still in the simple stages but it works well, at the moment its set at 100 for each bad guy, i may change this at a later date.
Also i have thought about adding some citizens to look out of the windows giving the shooter something to lose points for the score.
My aim for the next few days is to create:
More Bad Guys
Menu
Score Design
Crosshair Design
Maybe Citizens